BattleCards, also known as Steve Jackson's BattleCards, were published by Merlin Publishing in 1993. Although distinct from Fighting Fantasy, they have an almost indelible link to Fighting Fantasy in the world of those who collect anything to do with the genre. Buy steve jackson sorcery and get the best deals at the lowest prices on eBay! Great Savings & Free Delivery / Collection on many items.
Creag Hill MINT/New. Product Line: Chivalry & Sorcery Rebirth. A 22 page full colour adventure for Chivalry & Sorcery 5th Edition. (d20) D&D - 4th Ed. D&D - AD&D 1st D&D - AD&D 2nd Ed. World of Darkness - Old Ed. Kelsey, Art, and (briefly) Keith play Steve Jackson's Sorcery and make some questionable decisions along the way! Kelsey - @kelseyr713 Art - @atebbel Keith.
Written by Steve Jackson, S. John Ross, and Daniel U. Thibault Compiled by Michael Suileabhain-Wilson
GURPS Line Editor: Sean Punch
242 black-and-white pages, softcover.Suggested Retail Price $29.95 Stock number 01-6003ISBN 978-1-55634-811-2 Available Now at – Amazon
243 pages. PDF.Price $24.99Stock number 31-0101 Always Available – Click here to buy!
240 pages. Hardcover.Suggested Retail Price $34.95 Stock number 01-0101ISBN 1-55634-733-2 Out Of Print – Click herefor dealer info
Steve Jackson's Sorcery Book
240 black-and-white pages, softcover.Suggested Retail Price $29.95 Stock number 01-0101SISBN 978-1-55634-795-5 Out Of Print – Click herefor dealer info
Now available in softcover (at a lower price, and updated with the latest errata fixes), this GURPS Fourth Edition book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic!
Steve Jackson's Sorcery - The Complete Collection Crack Torrent
Within these pages, crackling with mystic energies, you'll find:
The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more!
Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers.
Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign.
Plus special material from the GURPS Magic Items series and GURPS Wizards.
This is a powerful book, indeed. Use it wisely.
GURPS Magic Spell Charts – Download all the spell charts for free from Warehouse 23.
GURPS Magic: Artillery Spells – A collection of 50 new spells for nearly every college to do damage to a lot of targets!
GURPS Magic: Death Spells – A spell-design system for nasty instant-death magic, plus 48 sample spells covering every college!
GURPS Magic: Plant Spells – A selection of additional spells and rules for flora-minded mages.
GURPS Magic: The Least of Spells – A collection of simple spells that might be accessible to anyone.
GURPS Fantasy – The complete toolkit to let you build a campaign of heroic deeds and wondrous magic.
GURPS Locations: Worminghall – A complete ready-to-use magical academy.
GURPS Thaumatology – Fantasy settings are defined by their magic . . . so different worlds need different magic systems.
Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and get them instantly with a credit card or PayPal!
Steve Jackson Sorcery Spell List
Read the glowing review from RPG Net!
See our GURPS Resources page for general GURPS tools.